FaceSay™ - Social Skills Games that Work!

 

Undergraduate student Amy Schrembs and her supervisor, professor Rodney D. Clark, from Allegheny College will present a poster on her interesting multiple-baseline study of FaceSay , An Application of Computer-Based Training on Emotion Discrimination in Children with Autism: A Comparison to Non Computer-Based Training, at the ABA International conference in Phoenix, AZ, May 22-26th.   Congratulations, Amy!

If you are an undergrad, grad or PhD student interested in studying FaceSay.  I'd be happy to provide a free license for the study.  Contact me for details.

Casey 

 
 

Simon Baron-Cohen's talented team announced results from a 20 student study of Transporter's, a neat DVD aimed at teaching kids emotions. 

The good news is that the autistic children were able to match the game performance of neurotypical students after just a few weeks.   Unfortunately, as with the earlier 6 student study of transporters, and with all other studies I've seen except for FaceSay, there was no measured benefit to everyday life, where it counts.

As Baron-Cohen cautions in the press release ...
"...while autistic children might be able to recognize emotions better after watching the DVD, that would not necessarily change their behavior at home or on the playground."

Unlike the FaceSay study , where parents reported students' behavior improved at home  (see slide 12), and blinded grad students measured improved behavior with other students on the playground - e.g. increased eye contact, more initiation of social interactions, and fewer negative behaviors (see slide 13) -  this Transporters study  showed improved performance only with animated characters in the game:

"Close generalisation of skills - children were asked to match animated familiar Transporters faces to situations they had not seen before. Distant generalisation to real [animated] human faces - children were asked to match animated unfamiliar faces to unfamiliar situations. "