At no cost, you can now read the peer reviewed "Avatar Assistant" paper that showed improvements in Emotion Recognition and Social Interactions for both the HFA and LFA participants who played FaceSay for just 12 sesssions in this randomized controlled study. The HFA students also improved on Face Recognition.
5 years after the original study, the break through results have not yet been matched. FaceSay is still the only technology intervention to show generalization to everyday life, in particular to playground social interactions.
In a Case Study just presented at the Vision Sciences Society, a child with developmental prosopagnosia went from a 50% chance baseline performance to 74% on the Cambridge Face Memory Test after 16 sessions of playing FaceSay. Here's a link to the abstract by Jordan Mathison, Sherryse Corrow, and Albert Yonas at the University of Minnesota.
Vision Sciences Society Abstract
Four Randomized, Controlled Studies of FaceSay™ have been completed since 2007. The FaceSay participants, when compared to the control participants, demonstrated statistically significantly improvements in an impressive range of measures:
Playground Interactions With Peers (an unmatched breakthrough)
Standardized Emotion Recognition Tests (Ekman, NEPSY II)
Standardized Face Recognition Tests (Benton)
Theory of Mind Tests (NEPSY II)
Parent Self Reports (SSRS)
While still far from FDA-grade evidence, these results are unmatched by any Social Skills technology intervention for students with an Autism Spectrum Disorder. Read More...
Trista Perez, a grad student at UAB, successfully defended her master's thesis, "Social Skills Training in a Head Start Population" this month. The was a randomized controlled trial with 60+ neurotypical preschool children. The group that played FaceSay's "Bandaid Clinic" game showed statistically significant improvements in the Benton Face Recognition test. o
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